Stage 1

AI/ML AR/VR/MR 3D/CGI
10:45 - 10:55
Theme
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Artistic Performance
Lizzy Berlin
Lizzy Berlin
Performance artist
10:55 - 11:30
Theme
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Opening Keynote „The CAPITAL of Mixed Reality“ - growing up with mixed reality
Michael Zawrel Microsoft HoloLens
Michael Zawrel
Microsoft HoloLens
Senior Product Manager HoloLens & Devices
Iris Feuchter Holo-Light GmbH
Iris Feuchter
Holo-Light GmbH
PR- & Marketing Manager

Mixed Reality will change the way we work, live, learn & play. Learn from Iris Feuchter (Holo-Light) and Michael Zawrel (Microsoft) what it takes to grow up in the area of Mixed Reality and HoloLens and how it´s already changing the way we work & learn.

11:30 - 11:50
Theme
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Designing necessary frictions: how to design to mitigate harassment and create meaningful interactions in VR
Caroline Sinders
Caroline Sinders
Convocation Design + Research
Founder and Principal Designer

How do we create communal, conversational spaces in VR...that are also safe? This talk focuses on design methodologies and tips for creating real-time interactive spaces in VR while mitigating harassment. Conversational spaces in VR are designed spaces with design affordances, and design pitfalls. This talk focuses on design takeaways and use cases in how to fold conversational and consensual design into narrative in VR.

11:55 - 12:15
Theme
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AI use cases in the real world
Julie Choi Intel Corporation
Julie Choi
Intel Corporation
Head of Artificial Intelligence Marketing

From powering AI clouds to changing the way visual effects are created with machine learning, Intel AI is working side by side with a diverse range of organizations across the globe to accelerate their AI transformation. In this keynote, Julie Choi explores real-world use cases in Europe, China, North America, and South America, featuring a diverse set of data centric problems and Intel solutions.

12:20 - 12:40
Theme
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Fuelling the Artificial Intelligence Revolution with gaming
Alison Lowndes NVIDIA
Alison Lowndes
NVIDIA
Artificial Intelligence Developer Relations in the EMEA region

Artificial Intelligence is impacting all areas of society, from healthcare and transportation to smart cities and energy. AI won’t be anindustry, it will be part of everyindustry. NVIDIA invests both in internal research and platform development to enable its diverse customer base, across gaming, VR, AI, robotics, graphics, rendering, visualisation, HPC, healthcare & more. Alison’s talk will introduce the hardware and software platform at the heart of this Intelligent Industrial Revolution: NVIDIA GPU Computing. She’ll provide insights into how academia, enterprise and startups are applying AI, as well as offer a glimpse into state-of-the-art research from world-wide labs & internally at NVIDIA, demoing, for example, the combination of robotics with VR and AI in an end-to-end simulator to train intelligent machines.   
Beginners might like to try our free online 40-minute “Mini Courses” using GPU’s in the cloud: www.nvidia.com/dlilabs

12:45 - 13:05
Theme
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Magenta Virtual Reality
Stephan Heininger Telekom Deutschland GmbH
Stephan Heininger
Telekom Deutschland GmbH
Head of VR/AR

Stephan Heininger will give an overview of Magenta Virtual Reality, including the following points:         
• Market overview
• Target groups
• Value Chain of VR
• Magenta VR App as aggregation for the best VR Content 
• Content strategy: licensed content and own productions
• Interactive Features: VR Lounge (Social application), VR Cinema, Entertainment, Music, Sport, etc.
• Hardware overview
• Outlook: what’s coming up next?
 

13:05 - 14:30
Lunch Break
14:30 - 14:50
Theme
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MR in the workplace – From LEGO to Deutsche Bahn
Stefan Roth DB Systel GmbH
Stefan Roth
DB Systel GmbH
Senior Consultant
Thomas Hoger 3spin
Thomas Hoger
3spin
Co-Owner

Join Thomas Hoger & Stefan Roth on a journey through four years of Virtual & Augmented Reality in the workplace – see how corporations such as Lufthansa, Bilfinger & Deutsche Bahn solve real-world challenges in training, assembly & maintenance.

14:55 - 15:25
Theme
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The Vive focus and the wireless future of enterprise VR
Hervé Fontaine HTC VIVE
Hervé Fontaine
HTC VIVE
Vice President - Enterprise and Business Development

After 2 years with many proof of concepts, enterprises are now moving into some large scale deployments of VR headsets for CAD visualisation, simulation training, product simulators for sales pitch, etc.... Automotive and Aerospace are leading but AEC, health are developing as well. To make deployment easy and low cost, HTC Vive has developed a complete enterprise proposition with dedicated support and software to deploy behind company firewall like for usual PC peripherals. And as latest development, HTC is now launching the Vive wireless adapter to free the user from any cable between the PC/workstations and the Vive headset.

15:30 - 15:45
Theme
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How Artificial Intelligence visions the world – AI for object detection
Jana Clement T-Systems
Jana Clement
T-Systems
Business Consultant Big Data & Data Analytics

Artificial Intelligence (AI) was invented to mimic human intelligence. Visioning the world like a human AI needs to be enabled to distinguish objects in a frame. Like a human AI needs to learn that process. The T-Systems Multimedia Solutions Team provides methods on how to preprocess the data, train Neural Networks, fit its topology and provide a high degree of detection. One example is the object identification on a conveyor regardless of positioning or overlapping of objects. Therefore it can be used for manifold applications like: sorting, warehouse logistics, traffic controlling, fault detection and many more. Thus AI can be beneficial to digitalization, automatization, optimization, growth in sales and communication.

15:50 - 16:10
Theme
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VR at Rolls Royce – a game change to visualize the most complex machines?
Marius Swoboda Rolls-Royce Deutschland
Prof. Dr. Marius Swoboda
Rolls-Royce Deutschland
Head of Physical, Computational and Design Sciences
Kathleen Schröter Fraunhofer Heinrich Hertz Institute
Kathleen Schröter
Fraunhofer Heinrich Hertz Institute
Executive Director of the 3IT; Head of Marketing & Communications

How to communicate a machine as complex as a AERO ENGINE to the industrial customer? How to visualize to the industrial designers what they have to address in a very early stage of the development? How to train the assembling team to help them understand and imagine the whole project in 3D? With showing several use cases this fireside chat addresses those questions and dives deep into the challenges and limitations of the current usage of Virtual Reality Caves in the industrial space.

16:15 - 16:45
Theme
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Who’s right? AI or you?
S. Matthew Liao NYU Center for Bioethics
Dr. S. Matthew Liao
NYU Center for Bioethics
Director for the Center for Bioethics
Cindy Chin CLC Advisors, LLC
Cindy Chin
CLC Advisors, LLC
CEO
Anna Bethke Intel Corporation
Anna Bethke
Intel Corporation
Head of AI for Social Good
Eva Wimmers Huawei
Eva Wimmers
Huawei
President Huawei Honor Europe

Artificial intelligence and machine learning algorithms are already impacting our lives today. Where people are no longer the consumers, but the product. What is the human part of the equation and where are we right now? Could AIs achieve human-level moral status and be rightholders? If AIs could be rightholders, what rights would they have? Could AIs have greater than human-level moral status? Join our distinguished expert panelists in an in-depth discussion of ethics, design, and technology in a world where science fiction meets reality. 

16:50 - 17:05
Theme
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Spatial computing - a multi-purpose tool for multiple channels
Martin Kupfer 747 Studios GmbH
Martin Kupfer
747 Studios GmbH
Lead Content and Design Spatial Department
Fabian Knieling 747 Studios GmbH
Fabian Knieling
747 Studios GmbH
Lead AR/VR Developer Spatial Department

The industrial digital transformation is creating new ways of brand communication between manufactures, dealers and consumers. Core feature of this communication is the 3d version of the product itself. Transported through all available media channels, we deliver renders for print and web, video content, augmented reality, virtual reality and 360° content - combined with all features of product configuration. Adopted to the needs of these media channels, we generate the 3d-content in all needed technical conditions out of one single file.

17:10 - 17:30
Theme
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How to scale VR content creation and to deploy XR in business - Volkswagen Group's choice of deployment platform now available for everyone
Daniel Seidl Innoactive GmbH
Daniel Seidl
Innoactive GmbH
Founder and CEO

After the Volkswagen Group announced in 2017 that it would use Innoactive’s deployment platform for the global implementation of collaborative VR training solutions, this year it plans to use the Innoactive Hub as the basis for training 10,000 employees in production and logistics. In order to train these employees, various applications are needed. Due to high content creation costs and time-consuming and complex management of content partners, content creation remains a pain point. In order to support organisations with a solution to solve these issues – Innoactive offers it’s Innoactive SDK available for everyone and announces it’s partner program, bringing VR providers and enterprise customers together. Join us at Digility and experience how you can successfully scale VR content creation in your organisation.

17:35 - 18:00
Theme
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The state of xR in Germany: areas of excellence, improvement and collaboration
Jens Angerer AUDI AG
Jens Angerer
AUDI AG
Project Lead Human Machine Interfaces

Jens Angerer, Team Lead for Human Machine Interfaces at the Audi Production Lab, will lead an interactive discussion with the audience on the state of the AR and VR in Germany, and opportunities for more collaboration to strengthen Germany's global position. Jens will explore the status quo of the industry in Germany, areas of excellence, areas for improvement, and then lead the audience through a discussion of practical ideas for future collaboration. Come prepared to contribute, debate, and move forward together!

18:00 - 23:00
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Networking Party
18:00 - 18:20
Theme
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Artistic Performance
Lizzy Berlin
Lizzy Berlin
Performance artist