Stage 2

AI/ML AR/VR/MR 3D/CGI
11:35 - 11:55
Theme
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Cinema 4D
Arndt von Koenigsmarck Rodenburg
Arndt von Koenigsmarck
Rodenburg
Founder and CEO

Arndt presents a showcase of the latest release of Cinema 4D and sheds some light on its modeling, texturing and animation/rendering features. The presentation includes a demo of various techniques for organic and technical modelling alike and highlights how specific businesses could benefit from using Cinema 4D.

12:00 - 12:15
Theme
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Hybrid Studio: connecting CGI, VR, AR and photography in one approach
Jürgen Hinterleithner hl-studios GmbH
Jürgen Hinterleithner
hl-studios GmbH
CEO
Burcu Scherr hl-studios GmbH
Burcu Scherr
hl-studios GmbH
Client Service Director

Human-centered stories produced in virtual environments are increasingly important in corporate communications. However, the common approach of storytelling is not always fulfilled in photo and film productions. Why? The integration of people into CG-space is often not authentic enough, complex in production, and prone to errors. Once the composition is perceived as fake, the credibility of the entire production – be it a film or an image – is lost together with the story. This is where the Hybrid Studio comes in with real-time previews and true immersion. This talk will focus on production workflows in the Hybrid Studio and on the new image production opportunities that photographers, film makers and advertising agencies can expect.

12:20 - 12:40
Theme
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Enough VR-Bla Bla – some B2B best practice
Boris Kantzow Weltenmacher GmbH
Boris Kantzow
Weltenmacher GmbH
Founder and Managing Director
Jonathan Natzel Weltenmacher GmbH
Jonathan Natzel
Weltenmacher GmbH
Founder and Managing Director

After quite some virtual roller coaster, fear of heights, red light experiences and failed VR games content creators and customers begin to understand that this disruptive technology has far more to offer than just fancy effects and room scale games. The time has come: real value can be created. 
In this talk we will give you insights in some of the Weltenmacher’s cases where VR is used for training purposes in the fields of industry and medicine.
Obviously, it isn’t all rocket science but it is about understanding the new possibilities and the market needs to get your product, story and user experience to the point.

12:45 - 13:05
Theme
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VR for product development, training and education
Andreas Kohne Materna TMT GmbH
Dr. Andreas Kohne
Materna TMT GmbH
Business Development Manager
Stefan Kapactsis Deutsche Lufthansa AG
Stefan Kapactsis
Deutsche Lufthansa AG
Director Digital Services

Virtual Reality has become part of everyday life in many areas of industry. The technology can be used for games, but also offers many more serious usecases. In addition to opportunities for use in the areas of learning and sales, this presentation will focus on the area of supporting rapid product development. For this purpose, together with the responsible project manager from Lufthansa the speaker will talk about the current projects and give insights into the different application scenarios.

13:05 - 14:30
Lunch Break
14:30 - 14:50
Theme
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Why the next big leap in AI will have nothing to do with deep learning
Patrick Ehlen Loop AI Labs
Dr. Patrick Ehlen
Loop AI Labs
Chief Scientist
Cindy Chin
Cindy Chin
CEO

We’ve seen a great deal of progress in AI over the past 10 years, thanks to the refinement of a group of neural-network-based machine learning algorithms that collectively go by the popular name of “Deep Learning.” Despite this progress, we still don’t have an AI that reasons and communicates like humans do. Why is that? Some wonder if Deep Learning-based progress in AI has run its course. But there is good reason to believe that another great leap in AI is right around the corner. Only this time, it will have little to do with Deep Learning, and everything to do with Quantum Mechanics. Patrick Ehlen will explain why.

14:55 - 15:10
Theme
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The coming of the AR cloud
Darius Pajouh Visualix GmbH
Darius Pajouh
Visualix GmbH
CEO

In his talk at #DIGILITY18 Darius will speak about the AR Cloud and AR persistency, two terms coined for a set of new technologies, allowing augmented reality content to have spatial awareness and the ability to interact with the real world. What opportunities can they bring to the enterprise sector? How will this transform AR from a nice-to-have feature to a core backbone of new use cases?  

15:15 - 15:35
Theme
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FPO - 3D Layout software based on a game engine
Christoph Berndt [zerone] Düsseldorf GmbH
Christoph Berndt
[zerone] Düsseldorf GmbH
Owner and CEO

FPO is a layout tool for non-3D experts. It is easy to use and fit perfect for photographers and agencies. It was born from production needs and is now ported to a game engine as development platform. This will enable many other opportunities to make FPO fit into various projects.

15:40 - 16:00
Theme
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What Amazon, Google, Microsoft, Apple won’t tell you about enterprise AR?
Wolfgang Stelzle RE-FLEKT
Wolfgang Stelzle
RE-FLEKT
CEO & Founder

Did you know that you already have everything you need to create your own business AR apps? Whether for maintenance, operations or training processes – you already have all the data, expertise and devices. Naturally, the big 4 don’t want you to know this as they want you to upgrade to their more powerful hardware, software and services. But is that the smartest move for getting started with your digital strategy. Let us show you how you can create your first use cases with nothing more than your current infrastructure.

16:00 - 16:15
Theme
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Augmented Reality, a look into the crystal ball
Sascha Kiener Augementaio
Sascha Kiener
Augementaio
Founder und CEO

Where is AR now and what will it be in the the close future. A look into current and future usecases and technological development of devices, sensors and software. What should companies do now to stay on track in the future and how will this technology disrupt our everyday lives.

16:30 - 16:50
Theme
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How PTC Vuforia is transforming the "Digital Twin" to Reality
Sudhanshu Kapoor PTC
Sudhanshu Kapoor
PTC
Sales Director

It's no-brainer that Augmented Reality has capabilities to be the next User-Interface for all of us, however in-order to do that we need to bridge the gap between Content and its seamless Visualization on various form-factor devices. And this is where PTC is playing a pivotal role by not only developing newer Computer Vision technologies to understand our (3D) real-world easily, but also bringing the IoT data from the factory floors directly in one package - hence bringing the ideal convergence between the Physical and Digital world (Digital Twin) for our Enterprise customers. 

16:55 - 17:15
Theme
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Learning to handle high voltage through VR - a further education approach
Oswin Breidenbach TÜV SÜD Akademie GmbH
Oswin Breidenbach
TÜV SÜD Akademie GmbH
Information Manager

The TÜV SÜD Academy developed a VR training scenario for high voltage, which is used in certification courses. People are getting their switching authorization for operating electrical plants from 1kV to 30kV through exercising the dangerous practical parts in VR.
All important steps, for instance applying PPE, performing high voltage tests or de-energising control units are possible. And also simulated operation errors are integrated, to feedback the trainee if he does something wrong.
In a nutshell you will see the ideas, questions and problems that came up implementing this scenario and of course which plan is needed to implement such a project nationwide.

17:20 - 17:40
Theme
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Producing thrilling VR film content – challenge and inspiring venture
Maria Courtial Faber Courtial
Maria Courtial
Faber Courtial
Co-founder and CEO

As the VR market is growing, not only interactive applications promise interesting opportunities for the future. Also “Lean-Back” versions such as VR films have a huge potential to win wide audiences – if they are made of good quality and strong storytelling! A very challenging task due to the fact that filmmaking in VR differs totally from conventional film production. Faber Courtial, one of Germany’s leading VFX and VR studios will demonstrate on the basis of their award-winning productions such as “Gladiators in the Colosseum VR” and “Cologne Cathedral VR” what it takes to produce thrilling VR film content and which obstacles need to be overcome. Moreover, Maria Courtial introduces their ambitious plans for their latest, fully in-house produced VR productions – a guided VR time travel documentary series as well as  the fictional series “Déjà-Vu” (both in pre-production phase)  -  inspiring the audience to take the next step forward in the future of VR film. 

18:00 - 23:00
Theme
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Networking Party